[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(screenadapt="showall", image="34_g1_victoriavillage",x=-80, y=0, xScale=1.3, yScale=1.3)] [Delay(time=1)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="steam")] [charslot(slot="m",name="avg_npc_175",focus="m",duration=0.5,isblock=true)] [name="商队首领"]你们这些该死的塔拉人!真倒霉! [name="商队首领"]砍!用力砍!给他们点教训!告诉他们别想再伸手拿别人的东西! [charslot] [charslot(slot="l",name="avg_npc_007")] [charslot(slot="r",name="avg_npc_008")] [name="商队护卫"]说得好,给塔拉人一点教训! [name="商队护卫"]听到没有,你们这些渣滓? [charslot(duration=0.15,isblock=true)] [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [backgroundTween(xFrom=-80, yFrom=0, xTo=80, yTo=0, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.2, block=false)] [delay(time=0.3)] [charslot(slot="m",name="avg_npc_242")] [name="塔拉流民"]呃......手臂...... [name="塔拉流民"]......你敢说,我们塔拉人......该死? [name="塔拉流民"]哈......哈......打啊,我们打死这些做生意的!看看是谁该死! [dialog] [PlaySound(key="$d_avg_punch02",volume=1)] [CameraShake(duration=0.5, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [name="塔拉流民"]咕—— [dialog] [charslot(duration=0.15,isblock=true)] [delay(time=0.5)] [backgroundTween(xFrom=80, yFrom=0, xTo=-80, yTo=0, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.2, block=false)] [delay(time=0.3)] [charslot(slot="m",name="avg_npc_662_1#4$1",focus="m")] [name="陈"]退后! [charslot(slot="m",name="avg_npc_175",focus="m")] [name="商队首领"]你、你怎么就用刀鞘砸?我可是给你们付了钱的,给我认真一点! [charslot(slot="m",name="avg_npc_662_1#3$1",focus="m")] [name="陈"]一柄刀鞘够用。你们再动手,我会连你们一起拦下。 [charslot(slot="m",name="avg_npc_662_1#1$1",focus="m")] [name="陈"]再说,我和风笛只是和你们同行,不是你雇的保镖,别认错了。 [Dialog] [Character] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$fightgeneral", volume=0.3)] [playsound(key="$d_avg_doorbreak", volume=0.5,delay=0.3)] [Delay(time=0.6)] [Character(name="avg_npc_724_1#6$1", name2="avg_npc_662_1#1$1")] [delay(time=0.1)] [characteraction(name="left", type="jump", xpos=100, power=0, times=0.4, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_stickimp",volume=0.5)] [PlaySound(key="$swordtsing2", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [characteraction(name="left", type="jump", xpos=-100, power=5, times=0.4, fadetime=0.4,block=true)] [dialog] [delay(time=1)] [Character(name="avg_npc_724_1#6$1",name2="avg_npc_662_1#1$1")] [characteraction(name="left", type="jump", xpos=200, power=0, times=1, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$swordtsing1", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [characteraction(name="left", type="jump", xpos=-200, power=5, times=1, fadetime=1,block=true)] [characteraction(name="left", type="jump", xpos=200, power=0, times=1, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_stickimp", volume=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [characteraction(name="left", type="jump", xpos=-200, power=5, times=1, fadetime=1,block=true)] [characteraction(name="left", type="jump", xpos=-100, power=0, times=1, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_axehitscrape", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [dialog] [Delay(time=1)] [Character(name="avg_npc_724_1#6$1", name2="avg_npc_662_1#1$1", focus=1)] [name="塞尔蒙"]嘁,你和那边拿矛的家伙一样,也是个怪物...... [name="塞尔蒙"]看来我们之前听说的消息是真的,一般的商队,不敢来这个方向。 [Character(name="avg_npc_724_1#6$1", name2="avg_npc_662_1#1$1", focus=2)] [name="陈"]你是那个领头的......你这身衣服,很惹眼。 [dialog] [character] [Delay(time=0.1)] [character(name="char_empty")] [charslot(slot="m",name="avg_npc_175",focus="m",duration=0.5,isblock=true)] [name="商队首领"]......快走,陈小姐,我们得走! [charslot] [charslot(slot="l",name="avg_npc_724_1#6$1",focus="l")] [charslot(slot="r",name="avg_npc_662_1#1$1",focus="l")] [name="塞尔蒙"]哈,怎么突然害怕了?我听到你这张嘴,刚刚还说要教训一下塔拉人。 [charslot] [charslot(slot="m",name="avg_npc_175",focus="m")] [name="商队首领"]深池......鬼魂部队,你们这些疯子!果然塔拉人多的地方,就会撞见这些鬼魂! [charslot] [charslot(slot="m",name="avg_npc_724_1#2$1",focus="m")] [name="塞尔蒙"]是啊,别说惹了我们,只是看到我们的样貌,都是会被杀人灭口的。 [charslot(slot="m",name="avg_npc_662_1#1$1",focus="m")] [name="陈"]真的? [charslot(slot="m",name="avg_npc_662_1#1$1",focus="m")] [name="陈"]我跟朋友追查了这么久,对那支鬼魂部队该有的样子,还是心里有数的。 [charslot(slot="m",name="avg_npc_724_1#10$1",focus="m")] [name="塞尔蒙"]啧。 [charslot(slot="m",name="avg_npc_662_1#1$1",focus="m")] [name="陈"]女士,请带着商队尽快离开。这里的流寇,我和风笛拦住。 [charslot(slot="m",name="avg_npc_662_1#1$1",focus="m")] [name="陈"]之后追查深池部队的事,我们自己去,不必再麻烦你们了。 [charslot] [charslot(slot="m",name="avg_npc_175",focus="m")] [name="商队首领"]好,好......唉,真倒霉! [dialog] [PlaySound(key="$rungeneral", volume=0.9)] [charslot(slot="m",posfrom="0,0",posto="300,0",afrom=1,ato=0,duration=1,isblock=true)] [charslot] [charslot(slot="l",name="avg_npc_724_1#6$1")] [charslot(slot="r",name="avg_npc_662_1#1$1")] [charslot(slot="l",posfrom="0,0",posto="200,0",duration=0.5,isblock=true)] [delay(time=0.5)] [charslot(slot="r",posfrom="0,0",posto="125,0",duration=0.2,isblock=true)] [delay(time=0.2)] [charslot(slot="l",posfrom="200,0",posto="125,0",duration=0.2,isblock=true)] [charslot(slot="r",name="avg_npc_662_1#1$1",focus="r")] [name="陈"]还想追? [dialog] [charslot] [backgroundTween(xFrom=-80, yFrom=0, xTo=80, yTo=0, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.2, block=false)] [delay(time=0.3)] [charslot(slot="m",name="avg_npc_242")] [charslot(slot = "m", action="shake",random=true, power=5, times=60,isblock=true,duration=0.2)] [name="塔拉流民"]呃——!咳咳...... [name="塔拉流民"]......喂,塞尔蒙,想想办法!我们得追上去弄死这些人! [name="塔拉流民"]不仅是物资的事......他们跑掉之后,一定会把事情报给警察,还有那些当兵的。 [charslot] [dialog] [backgroundTween(xFrom=80, yFrom=0, xTo=-80, yTo=0, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1.3, yScaleTo=1.3, duration=0.2, block=false)] [delay(time=0.3)] [charslot(slot="r",name="avg_npc_662_1#1$1",focus="l")] [charslot(slot="l",name="avg_npc_724_1#3$1",focus="l")] [name="塞尔蒙"]还用得着你说? [charslot(slot="r",name="avg_npc_662_1#1$1",focus="r")] [name="陈"]你很清楚,凭你们的武力,越不过我的剑。所以刚才,你想虚张声势,吓退我们。 [charslot(slot="l",name="avg_npc_724_1#6$1",focus="l")] [charslot(slot="r",name="avg_npc_662_1#1$1",focus="l")] [name="塞尔蒙"]......嘁。 [charslot] [charslot(slot="m",name="avg_npc_242",focus="m")] [name="塔拉流民"]那我们现在怎么办?你总该有办法吧? [charslot] [charslot(slot="l",name="avg_npc_724_1#6$1",focus="r")] [charslot(slot="r",name="avg_npc_662_1#7$1",focus="r")] [name="陈"]......难怪即使这身打扮会给你带来危险,你却仍选择这样穿。 [charslot(slot="r",name="avg_npc_662_1#1$1",focus="r")] [name="陈"]你想当这支队伍的“领袖”。 [stopsound(fadetime=1,channel="steam")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [charslot] [Background(image="34_g1_victoriavillage",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [Dialog] [charslot(slot = "left", name = "avg_npc_242")] [PlaySound(key="$rungeneral", volume=0.9,channel="run")] [charslot(slot = "right", name = "avg_222_bpipe_1#1",posfrom = "0,0", posto = "400,0",duration = 0,isblock=true)] [charslot(slot = "right",afrom=1,ato=1,posfrom = "400,0", posto = "-200,0",duration = 0.4,isblock=true)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$fightgeneral", volume=1)] [stopsound(channel="run")] [Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)] [charslot(slot="l",name="avg_npc_242",focus="l")] [charslot(slot = "left", action="shake",random=true, power=8, times=100,isblock=true)] [name="塔拉流民"]呃......! [dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [charslot(slot="l",posfrom="0,0",posto="0,-50",afrom=1,ato=0,duration=0.5,focus="l")] [charslot(slot="r",name="avg_222_bpipe_1#1",focus="r")] [name="风笛"]只是轻轻地撞一下,应该只会头晕一会儿。我救人质的时候试过好几次了,不会出错的。 [charslot(slot="r",name="avg_222_bpipe_1#2",focus="r")] [name="风笛"]......啊,昏过去了。是不是我太用力了?还是说,你们难道已经几天没吃饱饭了...... [charslot(slot="r",name="avg_222_bpipe_1#4",focus="r")] [name="风笛"]对不起......可是,抢劫也是不对的呀。 [charslot(slot="r",name="avg_222_bpipe_1#6",focus="r")] [name="风笛"]——别想偷袭! [charslot] [dialog] [Character(name="avg_222_bpipe_1#6",fadetime=0.6)] [characteraction(name="middle", type="jump", xpos=-350, times=1, fadetime=0.5, block=false)] [Character(name="avg_222_bpipe_1#6",name2="avg_1020_reed2_1#1$1")] [PlaySound(key="$d_avg_spear", volume=1)] [PlaySound(key="$d_avg_metallicclick", volume=1,delay=0.2)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=20, ystrength=0, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [delay(time=1)] 长枪从身后挥来的瞬间,风笛本能地出手格挡。 [Character(name="avg_222_bpipe_1#2",name2="avg_1020_reed2_1#6$1")] [PlaySound(key="$d_avg_runstop", volume=1)] [characteraction(name="left", type="jump", xpos=-100, power=10, times=1, fadetime=0.1, block=true)] [characteraction(name="right", type="jump", xpos=100, power=10, times=1, fadetime=0.1, block=true)] 双方各退一步。看清对方后,风笛睁大了眼睛。 [characteraction(name="left", type="move", xpos=100, fadetime=1)] [characteraction(name="right", type="move", xpos=-100, fadetime=1)] [character] [charslot(slot="r",name="avg_1020_reed2_1#6$1",focus="l")] [charslot(slot="l",name="avg_222_bpipe_1#5",focus="l")] [name="风笛"]——苇草? [charslot(slot="r",name="avg_1020_reed2_1#6$1",focus="r")] [name="苇草"]...... [charslot(slot="l",name="avg_222_bpipe_1#5",focus="l")] [name="风笛"]......你的伤好了?没关系了?你怎么在这里...... [charslot(slot="l",name="avg_222_bpipe_1#2",focus="l")] [name="风笛"]啊,不对不对,你也是来抢劫的吗?那我就不能放你过去了。 [charslot(slot="r",name="avg_1020_reed2_1#1$1",focus="r")] [name="苇草"]......不,是我没来得及阻止他们动手。 [charslot(slot="r",name="avg_1020_reed2_1#12$1",focus="r")] [name="苇草"]但是,无论如何,我不想让他们受伤......也不想让他们被抓捕。 [charslot(slot="l",name="avg_222_bpipe_1#8",focus="l")] [name="风笛"]欸,那我们要做的事情差不多呀,你不用这么戒备地盯着我的。 [charslot(slot="l",name="avg_222_bpipe_1#9",focus="l")] [name="风笛"]无论作为维多利亚的军人,还是罗德岛干员,我们都不可能伤害平民。我和陈陈都是来劝架的。 [charslot(slot="l",name="avg_222_bpipe_1#4",focus="l")] [name="风笛"]......呃,不过,不好意思,我的力气可能对普通人来说有点大...... [charslot(slot="l",name="avg_222_bpipe_1#1",focus="l")] [name="风笛"]要不我帮你把这些昏倒的人背到阴凉处休息吧?他们是住在这座村庄吗? [charslot(slot="r",name="avg_1020_reed2_1#2$1",focus="r")] [name="苇草"]......请你,离开吧。 [charslot(slot="r",name="avg_1020_reed2_1#1$1",focus="r")] [name="苇草"]冲突已经化解了。 [charslot(slot="l",name="avg_222_bpipe_1#1",focus="l")] [name="风笛"]话是这么说,可我还是想帮帮忙呀。看起来,你好像有什么顾忌? [charslot(slot="r",name="avg_1020_reed2_1#1$1",focus="r")] [name="苇草"]...... [charslot(slot="l",name="avg_222_bpipe_1#4",focus="l")] [name="风笛"]唉,好吧,你还是不喜欢说话。 [charslot(slot="l",name="avg_222_bpipe_1#4",focus="l")] [name="风笛"]在罗德岛的时候,他们就不许我探望你,也不肯告诉我为什么。我只能猜,是不是你不愿意想起小丘郡的事情。 [charslot(slot="l",name="avg_222_bpipe_1#5",focus="l")] [name="风笛"]......可是你怎么跑到这里来了? [charslot(slot="l",name="avg_222_bpipe_1#7",focus="l")] [name="风笛"]而且,看起来还像是在荒野里迷路了好多天一样。你的任务是什么呀,要不要我和陈陈陪你一起? [charslot(slot="l",name="avg_222_bpipe_1#5",focus="l")] [name="风笛"]哎,想问你的事情太多啦,我的脑子都有些乱了。 [charslot(slot="r",name="avg_1020_reed2_1#8$1",focus="r")] [name="苇草"]......不,没关系。我只是,偶然被这些人邀请......护送他们。 [charslot(slot="r",name="avg_1020_reed2_1#1$1",focus="r")] [name="苇草"]之前,我一个人在野外行动了很长时间,荒野上的危险,对我来说不算什么。 [charslot(slot="r",name="avg_1020_reed2_1#1$1",focus="r")] [name="苇草"]而且,我也不是在为罗德岛执行任务。 [charslot(slot="r",name="avg_1020_reed2_1#7$1",focus="r")] [name="苇草"]......我在追踪与深池相关的一些事情。 [charslot(slot="l",name="avg_222_bpipe_1#7",focus="l")] [name="风笛"]难怪......我和陈陈也是,所以我们才会在这里撞见。 [charslot(slot="l",name="avg_222_bpipe_1#7",focus="l")] [name="风笛"]在小丘郡的时候,你都受了那么重的伤,一定也很在意深池...... [charslot(slot="r",name="avg_1020_reed2_1#2$1",focus="r")] [name="苇草"]深池里,有人改变了我的命运,所以我想......试试还能不能从那里扳回来什么。 [charslot(slot="r",name="avg_1020_reed2_1#2$1",focus="r")] [name="苇草"]无论是缓解他们带去的痛苦,还是让我自己感到平静。 [charslot(slot="l",name="avg_222_bpipe_1#8",focus="l")] [name="风笛"]......太好了。 [charslot(slot="l",name="avg_222_bpipe_1#1",focus="l")] [name="风笛"]我们跟着商队往这个方向走,原本就是想找一支最近出现在附近的深池部队。也不知道为什么,看到你的时候,我真的吓了一跳。 [charslot(slot="l",name="avg_222_bpipe_1#9",focus="l")] [name="风笛"]还好,你们跟深池一点关系都没有。 [charslot(slot="r",name="avg_1020_reed2_1#2$1",focus="r")] [name="苇草"]...... [charslot(slot="l",name="avg_222_bpipe_1#1",focus="l")] [name="风笛"]这样吧,我去和陈陈说一说,任务先缓几天。她一定也很愿意帮助这些人。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [charslot] [Background(image="34_g6_noblelivingroom",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [charslot(slot="l",name="avg_npc_228_1#1",duration=0.7)] [charslot(slot="r",name="avg_npc_723_1#1$1",duration=0.7)] [delay(time=1)] [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]你猜,刚刚我是在几个人的盯梢下走进这间会客室的? [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]我对你要如何在塔拉人和维多利亚人之间表演不感兴趣。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]那我实在应该感谢你特意赶来特伦特郡吸引视线。我以为,你会在军队中隐藏更长时间。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]领袖的计划走到这一步,我是威灵顿公爵的近卫队成员,还是深池的军官,这两个身份已经没有什么区别。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]既然监视你的是开斯特的人,那他们应该早就掌握了这一情报。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]城市外不断出现小股深池部队,还有深池大军经过的传言......这些就是做给他们看的。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]再加上一些神神秘秘的贸易订单,现在恐怕连八卦一些的商人都已经知道,那位铁公爵对这座城市有所图谋。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]所有人都在四处打探,拼命猜测,那位公爵想借特伦特郡的舞台做什么。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]很符合领袖的期待。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]是呀,如果我们真正的目的地被过早发现,各位公爵提前知道了领袖的决心,恐怕橡林郡外也会像伦蒂尼姆一样热闹吧。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]你说,他们是更怕萨卡兹,还是更怕塔拉人? [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]把塔拉人和魔族相提并论?你没资格开这种玩笑,维多利亚的菲林。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]......我听说“间谍”死了。 [charslot(slot="l",name="avg_npc_228_1#2",focus="l")] [name="阿赫茉妮"]是啊,从那以后,我们能得到的伦蒂尼姆城内的情报就大幅度减少了,确实可惜。 [name="阿赫茉妮"]那里不仅有萨卡兹,还蛰伏着一些......挺有意思的势力。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]我早就说过,你的感情用事一定会毁掉你的计划。 [charslot(slot="l",name="avg_npc_228_1#7",focus="l")] [name="阿赫茉妮"]感情用事?会这样想我的人可真是不多了。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]你不该想着给蔓德拉找一条生路。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]她被“雄辩家”利用,试图分裂深池,本该和那六个叛徒一同死在小丘郡。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]蔓德拉是“间谍”最信任的人,在确定“间谍”是否会背叛之前,处决她可算不上什么明智之选。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]借口。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]救援“间谍”的任务,哪怕不值得你我亲自去,也应该换一个更稳妥的人去做。 [charslot(slot="l",name="avg_npc_228_1#6",focus="l")] [name="阿赫茉妮"]哦?这么说,我和你关系不睦,没机会害死你,这对你来说不是个好消息? [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]无意义的油嘴滑舌。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]在公爵大人和领袖做出最终决定之前,你可不能轻举妄动。 [name="阿赫茉妮"]你能看出伦蒂尼姆情报的重要性,我怎么会看不出呢。可我们最终会不会向伦蒂尼姆进军,现在还是未知数呢。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]取决于公爵之间的合作进展? [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]当然,不然我现在是在为什么奔走? [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]......呵。我还记得四年前在飞地上的那场战役,我们是怎么苦苦等待大贵族们的合作结果的。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]与此同时,心思各异的使者在几千公里外来回周旋,耐心地拉扯数周,只为了跟公爵说上一句话。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]阿赫茉妮,你最好是站在领袖这边的。 [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]不然呢? [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]蔓德拉已死,你想帮她的小心思我可以不再追究。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]但是,那个人还活着。 [charslot(slot="l",name="avg_npc_228_1#6",focus="l")] [name="阿赫茉妮"]哦,你是说亲爱的可怜的拉芙希妮。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]“雄辩家”在小丘郡的阴谋不能再重演。只要她活着一天,对深池与领袖的威胁就始终存在。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]领袖把掌控她行踪的任务交给了你。别再让私情影响你,阿赫茉妮。你失败不了太多次了。 [charslot(slot="l",name="avg_npc_228_1#2",focus="l")] [name="阿赫茉妮"]唉,你对一名职业间谍的感情生活真是怀抱着太多幻想。 [charslot(slot="r",name="avg_npc_723_1#1$1",focus="r")] [name="“校官”"]...... [charslot(slot="l",name="avg_npc_228_1#1",focus="l")] [name="阿赫茉妮"]好啦好啦,别恶狠狠地盯着我了,“校官”大人,除非你想帮我化妆。我还有一场宴会要去呢。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [charslot] [Background(image="34_g4_swamp_n",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [charslot(slot="m",name="avg_npc_724_1#1$1",duration=0.5,isblock=true)] [name="塞尔蒙"]还是不错的嘛,维恩,就跟那时候一样。我总以为你没什么本事,结果你每次都能办成一些事情。 [charslot(slot="m",name="avg_npc_725_1#2$1")] [name="维恩"]唉,借来这点口粮,又能顶什么用呢? [charslot(slot="m",name="avg_npc_724_1#1$1")] [name="塞尔蒙"]那两个人,应该是维多利亚人吧?她们说了,能去城镇替我们把用不着的东西换出去,也能给你们弄到防身的棍棒。 [charslot(slot="m",name="avg_npc_724_1#8$1")] [name="塞尔蒙"]有像样的武器,你不该感到高兴? [charslot(slot="m",name="avg_npc_724_1#1$1")] [name="塞尔蒙"]好啦,拿你的小收音机听听,广播里有没有商队被打劫的事情。说不定那些胆小鬼怕被深池报复,根本没敢报警...... [charslot(slot="m",name="avg_npc_724_1#9$1")] [name="塞尔蒙"]......喂,维恩? [name="塞尔蒙"]你在回头张望什么呢。 [charslot(slot="m",name="avg_npc_725_1#4$1")] [name="维恩"]......那几个感染者,从村子出来后就一直远远地跟着我们。 [charslot(slot="m",name="avg_npc_724_1#7$1")] [name="塞尔蒙"]他们还跟着啊?我们走得这么快,以那几个病人的腿脚,还带着小孩,居然还能追上。 [charslot(slot="m",name="avg_npc_725_1#1$1")] [name="维恩"]是啊,他们要跟上我们,多不容易啊。 [charslot(slot="m",name="avg_npc_725_1#6$1")] [name="维恩"]我......我在担心莫兰。 [name="维恩"]她的眼睛在几年前那次饥荒里就坏了,夜里看不见路。现在敲过了熄火钟,路上连一盏灯都不剩下了。 [charslot(slot="m",name="avg_npc_724_1#10$1")] [name="塞尔蒙"]哦,听起来还挺可怜。那请问他们跟着我们做什么?难道我们看起来像是什么救援队吗? [charslot(slot="m",name="avg_npc_725_1#1$1")] [name="维恩"]我不知道,呃,可能是因为你这身衣服? [charslot(slot="m",name="avg_npc_725_1#1$1")] [name="维恩"]你瞧,除了我以外,其他人都是把你当成真正的深池来对待的呀。 [name="维恩"]大家都知道,深池会对塔拉人好,就这么简单。 [charslot(slot="m",name="avg_1020_reed2_1#2$1")] [name="苇草"]......我,去找他们。 [charslot(slot="m",name="avg_npc_725_1#4$1")] [charslot(slot = "m", action="shake",random=true, power=8, times=100,isblock=true,duration=0.2)] [name="维恩"]啊,你吓我一跳......你的声音怎么在发抖?你还好吗? [charslot(slot="m",name="avg_1020_reed2_1#13$1")] [name="苇草"]...... [charslot(slot="m",name="avg_1020_reed2_1#7$1")] [name="苇草"]......有更多人轮流站岗放哨,不是坏事......我们躲避巡逻队会更容易一些。 [charslot(slot="m",name="avg_1020_reed2_1#7$1")] [name="苇草"]我......带上他们一起走。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [Character] [charslot] [Image]